James M. Potter

writings on music, games, and culture

Tag: Final Fantasy X

Final Fantasy X HD’s audio remaster – or is it a remix?

Since my last post concerning the HD remaster of Final Fantasies X and X-2, Square Enix have announced that the visuals won’t be the only aspect of the games to get a makeover. The game’s audio is being remastered as well, to the tune of (pardon the pun) about 60 tracks from its compendious soundtrack. This is sure to delight many fans, but I’m slightly more cautious. FFX came out at the tail-end of the use of disc-space-saving synthesised music, so in some ways it’s natural that they’d want to update it to something more organic. On the other hand, there’s a charm to MIDI music, and the synthetic nature of FFX’s score might be part of what lends it its unity and beauty.

Well, they’ve released some snippets which provide tantalising hints that this might be no mere audio clean-up, but more of a remix project. Let’s have a look for ourselves.

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In honour of the HD remake, a Final Fantasy X audio mash-up

It’s good news that Final Fantasy X is getting an HD makeover. It’s good news because another generation will get to experience one of the series’ most cohesive and beautifully-made entries, and it’s going to be all glammed-up for the HD TVs and whatnot. I sank many hours into it when it first came out, and since then I’ve regarded it as particularly unified in terms of art design – and that extends to sound as well. After the jump is something that illustrates that quite neatly (or if not, is just quite fun). Read the rest of this entry »